Displaying posts filed under

Production

Posts relating to the production of digital content

Jul
17
2010

Unity 3D and Web Pages Article 1: Represent

So what is the use of a web plugin if you can’t actually control what’s going on in the plugin from the web page it is part of? This is the first of a small series of articles on integration between the Unity 3D plugin and the web page it sits in.
Background
After a long, day [...]

  • LinkedIn
  • Delicious
  • Reddit
  • Twitter
  • Slashdot
  • Digg
  • Facebook
  • Blogger Post
  • StumbleUpon
  • Yahoo Bookmarks
  • MySpace
  • Windows Live Favorites
  • Share/Bookmark
Nov
17
2009

Welcome to the 21st century, New with Video Tutorials

Let google be your guide, teacher and mentor

In other words “If you want to do something with a technology, someone somewhere has likely done it already and have bogged about it, and likely shot a video tutorial posted on youtube and vimo”.

  • LinkedIn
  • Delicious
  • Reddit
  • Twitter
  • Slashdot
  • Digg
  • Facebook
  • Blogger Post
  • StumbleUpon
  • Yahoo Bookmarks
  • MySpace
  • Windows Live Favorites
  • Share/Bookmark
Nov
1
2009

Enter the Economist

when games added Music, Physics, Graphics their appeal broadened to new audiences, economics in games is expanding the appeal and relevence of games to more and broader audiences.

  • LinkedIn
  • Delicious
  • Reddit
  • Twitter
  • Slashdot
  • Digg
  • Facebook
  • Blogger Post
  • StumbleUpon
  • Yahoo Bookmarks
  • MySpace
  • Windows Live Favorites
  • Share/Bookmark
Sep
11
2009

They grow up to be so big

Having objects just “appear” may be cool on stage, but in a game, it’s kinda lame. I needed my game objects to “grow” into place so they would catch the players eye.
How to do that in Unity3d? well the unity 3d web forums gave me a hint.
Bottom line is to use the Coroutine function yeild, [...]

  • LinkedIn
  • Delicious
  • Reddit
  • Twitter
  • Slashdot
  • Digg
  • Facebook
  • Blogger Post
  • StumbleUpon
  • Yahoo Bookmarks
  • MySpace
  • Windows Live Favorites
  • Share/Bookmark
Sep
8
2009

Prototype Milestone: Fully playable version

First fully functional free to play game developed using Unity 3D
it’s like wood schulpting with a chainsaw, at night, in a dark room with only one window.

  • LinkedIn
  • Delicious
  • Reddit
  • Twitter
  • Slashdot
  • Digg
  • Facebook
  • Blogger Post
  • StumbleUpon
  • Yahoo Bookmarks
  • MySpace
  • Windows Live Favorites
  • Share/Bookmark
Sep
4
2009

Putting Unity 3D into wordpress: A Nice Solution

“ShadowBox” or “LightBox” are nice plugins for WordPress that allow you to open content in a new window. The new window is very nicely, and transparently, placed over the existing page.
Another option is to upload the web page that Unity 3d creates when you build a web project. If you upload both the file and [...]

  • LinkedIn
  • Delicious
  • Reddit
  • Twitter
  • Slashdot
  • Digg
  • Facebook
  • Blogger Post
  • StumbleUpon
  • Yahoo Bookmarks
  • MySpace
  • Windows Live Favorites
  • Share/Bookmark
Sep
4
2009

Putting Unity 3D content into WordPress: Futile attempts

I like using Media Library in Word Press.
When you build a project in Unity3d, select the web build, and pick a seporate folder for unity to put the output file into.
In Wordpress, in Site Admin, click the media link, and upload new media, browse to directory you told unity to dump the files. Select and [...]

  • LinkedIn
  • Delicious
  • Reddit
  • Twitter
  • Slashdot
  • Digg
  • Facebook
  • Blogger Post
  • StumbleUpon
  • Yahoo Bookmarks
  • MySpace
  • Windows Live Favorites
  • Share/Bookmark
Sep
4
2009

Putting Unity3D Content into Wordpress blog, part 1

Where to find, and how to install the Unity3d WordPress plugin

  • LinkedIn
  • Delicious
  • Reddit
  • Twitter
  • Slashdot
  • Digg
  • Facebook
  • Blogger Post
  • StumbleUpon
  • Yahoo Bookmarks
  • MySpace
  • Windows Live Favorites
  • Share/Bookmark
Sep
4
2009

A venture into Unity 3D

I have had Unity 3D for 15 days now. I have to say I am a complete convert.
Sure it has it’s bugs, and problems like any software, but they are few and far between.
One huge advantage Unity has is the sheer number of blogs and posts and information for developers. I have to say Will [...]

  • LinkedIn
  • Delicious
  • Reddit
  • Twitter
  • Slashdot
  • Digg
  • Facebook
  • Blogger Post
  • StumbleUpon
  • Yahoo Bookmarks
  • MySpace
  • Windows Live Favorites
  • Share/Bookmark
Sep
3
2009

Unity 3D DOES support Collada

You can use spore and sketch up models in your Unity 3D projects.

  • LinkedIn
  • Delicious
  • Reddit
  • Twitter
  • Slashdot
  • Digg
  • Facebook
  • Blogger Post
  • StumbleUpon
  • Yahoo Bookmarks
  • MySpace
  • Windows Live Favorites
  • Share/Bookmark
Content recommendations from Evri